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GRAVITY THIEF
ROLE
Designer & Lead Prgrammer
DESCRIPTION
A unique 2D platformer without jump-you can stick to the ceiling as if there were no gravity and dash from platform to platform. Traverse through the beautiful 2D ancient Chinese buildings.
The game is a project for the 2021 Tencent Game Design public course. I proposed and designed the core mechanic of the game and act as level designer and lead programmer during development. Our team of 8 rookie game developers worked online for 2 months to finish this 30 minutes experience.
Design & Programming Presentation
LEVEL DESIGN GALLARY
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